Phil Winchester:                   Lead Software Engineer

An able programmer and script writer, Phil has been invaluable in creating this wonderful game. His ability to get into the nitty-gritty  and come out with great  code can really be seen in the game. Phil has truly been an invaluable asset in making a fluid, and fun, game.

Zoe Chodosh:                                 Creative Director

Zoe is someone who gets it right all the time. Not only acting as the most artistic person in the group, Zoe is responsible for just how amazing this game looks, and part of the overall feel. Her brilliant designs perfectly match the game we set out to make.

Lillie Schachter:                             Software Architect

The game would be no where near as nice to play, or as pleasant to work on, without Lillie's talent. With an mind for program design, no obstacle was too great to tackle for her. Lillie's hard work and ability to consistently impress is second to none.

The Doodle Gibs Team:

 

 

 

 

 

 

 

 

Elegant pictures by craigCloutier Taken from flickr, under creative common. If you keep any of these pictures in your final website, please keep this credit too, thanks

New London, CT | Tel 888 888 8888  | doodle@gibs.com

Tim Palmer:                                                         CEO

Despite being his first time at the helm of a project of this size, Tim hit the ground running, and has helped lead the team to create a wonderful game experience. Pulling from his great experience with the video game scene, Tim has provided insight to critical game balance and design, and the results show it.

DOODLE GIBS