(c) 2015 Famous Gamous. Just Blow Kisses is a trademark of__________.
Wii U is a trademark of Nintendo.

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My daughters enjoy finding and making friends with bugs in our garden. Their adventures exploring, discovering, and befriending bugs was the core inspiration for Just Blow Kisses.

I am a lifelong Nintendo fan. I tried hard to channel my personal joy for certain classic and contemporary Nintendo games in Just Blow Kisses, while at  the same time trying to make something completely new.

My childhood favorites on the NES were: Zelda, Mario, and Kid Icarus. From the GameCube era: Animal Crossing, and Wind Maker. And currently on the Wii U: Super Mario 3D World, Captain Toad Treasure Tracker, and the NES Remix's. I meditated on all of these while designing Just Blow Kisses.

I wanted to challenge the assumption that a FPS game must be violent. I always admired how Nintendo could disrupt entire game genre's by challenging a core assumption, such as Mario Kart, Smash, and Splatoon.

Just Blow Kisses is a puzzle adventure focused on exploration and discovery. It is more like a 1st person Captain Toad Treasure Tracker than a multiplayer battle. With Just Blow Kisses, I attempted to synthesize my personal childhood experiences playing my favorite NES games and project them into a 3D space.