THE ILLUSION

OF Achievement

Mocking and berating conventional self-congratulation, the game renders the gamer’s achievements irrelevant

If gaming is a sequence of mindless tasks:

  • You only "beat" games by being good at following orders
  • Designers normally manufacture achievement with conventions of praise for level advancement 
  • Replacement of this inflated emotional reward with ridicule and prevention of leveling up shows the emptiness of the achievement given by these conventions

 

 

narrator:

"I HARDLY DOUBT YOU're anywiser for the experience."